How to Build A Pokemon Team

How to Build A Pokemon Team


Team Building>
To make a Proper Team You Want to find 2 Pokemon to Build the team Around In this case Whats listed below is a Sub Punch buzzwole and Mega Charizard Y.

Buzzwole @ Leftovers
Ability: Beast Boost
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
– Substitute
– Bulk Up
– Focus Punch
– Leech Life

With Any Sub Punch Set, You want to bring a set up move Ex. Swords dance,bulk up, Growth.
you then give it dual stab moves Being Focus Punch and a way to get Life back Drain punch/ leech life.
With it having both of these moves it’s now ready. What the 252hp / 252 atk/ 2 SpD spread does is give it alot of bulk and max attack with it being an adamant nature and 4 Spd lets you live to set sub up. The items are leftovers which just adds to its Bulk.

Pyukumuku @ Mental Herb
Ability: Unaware
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Calm Nature
IVs: 0 Atk
– Baton Pass
– Recover
– Toxic
– Curse

PyukuMuku Is your Physical Wall and Support, with it having curse and baton pass what it does is you can set up curses and then baton pass the boosted stats to buzzwole or Marowak. Recover allows it to wall Virtually anything. and its Ability is Set to unaware what unaware does is it allows you to ignore your opponents stat boosts as if they never happend. The Item you want Is Mental Herb making it so you can Curse/ toxic freely without being taunted. Pyukumuku’s Item can be changed to Darkinium Z and Curse changed into Memento to give it a Healing wish effect to Memento allowing it to fully heal a Pokemon that are extremely low hp.

Marowak-Alola @ Thick Club
Ability: Lightning Rod
Shiny: Yes
EVs: 188 HP / 68 Atk / 252 SpD
Careful Nature
– Earthquake
– Flare Blitz
– Will-O-Wisp
– Stealth Rock

Alola-Marowak works as a special wall with will-o-wisp to burn targets as well as great type coverage in earthquake flare blitz and Having Stealth Rocks gives you Chip damage. The Ability is Lighting rod Which allows Alola-Marowwak to switch in on any electric typing Mon negating the damage and giving your Pyukumuku a breather. The Item on Marowak-Alola Is thick Club which Doubles Its Attack Stat.

Nihilego @ Focus Sash
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
– Power Gem
– Sludge Wave
– Toxic Spikes
– Thunder

Focus Sash Nihilego with max speed and max special atk. Power gem gives it its Rock stab making it able to ohko Flying types and Sludge wave for its Poison stab Making it a great switch into fairys as it will ohko most fairys. Toxic spikes for more layers of hazards. And Thunder is for The water types ex. garados, sharpeedo, other Pyukumuku. The Focus Sash Allows Nihilego to Live an aqua Jet, Psychic with 1 Hp.

Magneton @ Eviolite
Ability: Magnet Pull
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
– Flash Cannon
– Light Screen
– Hidden Power Fire
– Volt Switch

Eviolite Magneton With Light screen Making it Another wall that can kill Magnzone and Celesteela.
The reason behind using Magneton over it’s Evolution of magnzone is Eviolite increase its defense and special defense by 1.5x. you have Flash cannon as your fairy killer and Volt switch to kill Celesteela and Hp Fire to kill Opposing magnezones. What Magnet Pull Does is it Traps Any steel Type Mons so they can’t leave unless They have Shed Shell.

Charizard-Mega-Y (F) @ Charizardite Y
Ability: Solar Power
Shiny: Yes
Happiness: 0
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
– Overheat
– Dragon Pulse
– Solar Beam
– Roost

Mega Zard y is your Special attacking power house and When it megas is Boosts your Marowaks Flare Blitz and magnetons Hp fire when the Sun is up as well as your Overheat. Its a Bulky Special sweeper Set that allows zard to live a couple hits and has roost to regain hp Solar beam to ohko Tapu Fini and other water types Dragon pulse for any dragon type and Overheat as its Fire Type stab in the sun making it a very tough mon to switch into.